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- | ====== PRPL Information | + | <- [[pf:start| Game 4 home]] |
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+ | ====== PRPL reference | ||
+ | [[ pf: | ||
+ | |||
+ | FIXME note: I just started this, it's still a mess. Feel free to clean up or alter. | ||
+ | |||
+ | This reference is divided into two major sections with many subsections in each of those. | ||
+ | |||
+ | The Language API (Application Programming Interface) is related and common in many languages - these are used to control program execution and are part of the core language. The language API is almost identical to the [[ crpl: | ||
+ | |||
+ | The rest of PRPL is contained in the Platform API and is game-specific. These govern the behavior of objects in the game. | ||
+ | |||
+ | To get started, review the [[crpl: | ||
+ | |||
+ | There is also an [[prpl: | ||
+ | |||
+ | |||
+ | ==== Table of Contents ==== | ||
+ | |||
+ | <columns 100% 50% 0% 50% -> | ||
+ | |||
+ | === Language API (CRPL links) === | ||
+ | |||
+ | [[crpl: | ||
+ | [[crpl: | ||
+ | [[crpl: | ||
+ | [[crpl: | ||
+ | [[crpl: | ||
+ | [[crpl: | ||
+ | [[crpl: | ||
+ | [[crpl: | ||
+ | [[crpl: | ||
+ | [[crpl: | ||
+ | [[crpl: | ||
+ | [[crpl: | ||
+ | |||
+ | === External references === | ||
+ | < | ||
+ | < | ||
+ | < | ||
+ | < | ||
+ | |||
+ | === Platform API === | ||
+ | |||
+ | <note tip> For now, refer to the [[prpl: | ||
+ | |||
+ | |||
+ | |||
+ | === Unit Attribute Constants === | ||
+ | |||
+ | </ | ||
+ | |||
+ | ==== Platform API ==== | ||
+ | <columns 100% 50% 0% 50% -> | ||
+ | < | ||
+ | |< 100% >| | ||
+ | ^ type description goes here ^^^ | ||
+ | | | | | | ||
+ | | | | | | ||
+ | | | | | | ||
+ | | | | | | ||
+ | | | | | | ||
+ | |||
+ | ^Type Description^^^ | ||
+ | | | | | | ||
+ | | | | | | ||
+ | | | | | | ||
+ | |||
+ | < | ||
+ | |||
+ | < | ||
+ | |< 100% >| | ||
+ | ^ types ^^^^ | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | </ |