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ixe:mapmaking:editor:sand_definitions

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  • Map Editing
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  • Sand Definitions
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Sand Definitions

Sand Definition Settings

Parameter Function
NAME The editor name of this sand.
DISPLAY The display name of this sand.
SIMULATOR The simulation to use for this sand. See Sand Simulation for more details on sand simulation types.
ACTIONS information needed
COLOR MODE information needed
COLOR information needed
COLOR2 information needed
LIGHT NORMAL information needed
CONTRAST EDGE information needed
CREEPER BLOCKS information needed
TTL LOWER information needed
TTL UPPER information needed
TTL NEIGHBORS information needed
TTL CONVERT information needed
CREEPER FLOW HEIGHT The height of this sand against creeper. -1 means infinite and creeper cannot flow over this sand. 10 will mean only creeper above 10 can flow over this sand. Think of it like terrain height in Creeper World 3/4.
CAN TERP Whether or not this sand can be excavated.
TERP COST The cost to excavate this sand.
C GRAVITY The gravity of creeper that finds itself embedded in this sand. Creeper always finds a way, e.g. from having sand fall on top of it. By default, creeper embedded in sand flows upwards, but here this can be changed.
CREEPER DAMAGES If set to 1, creeper will slowly erode this sand in contact. The length of erosion is based on this sand's Max Health.
BLOCKS UNITS Whether or not units can be built or moved on top of this sand.
BLOCKS UNIT MOVE Whether or not traveling units pixels can traverse through this sand.
BLOCKS LOS Whether or not this sand blocks ship weapon line of sight.
C/AC BREEDER TYPE A special interaction applied to this sand (breeder, absorber or maker). See previous section for an explanation of how to alter settings of these interactions.
MAX HEALTH How long creeper will take to erode this sand if Creeper Damages is enabled.
EMBEDDED CREEPER Amount of creeper that will be created when this sand is destroyed.
SHIELD information needed
ON FIRE information needed
FIRE AMT information needed
FIRE SPREAD RATE information needed
EXPLOSION AMT information needed
EXPLOSION AFFECTS information needed
DENSITY Sands with higher density sink below sands with lower density on contact.
SPREAD RATE information needed
COLD information needed
SPECIAL EFFECT information needed
ENERGY AMT The amount of Store energy generated when this sand is collected with a lathe.
SPLASHES information needed
DAMAGE UNIT information needed
UNIT CONTACT CONVERT information needed
DAMAGE ENEMY UNIT information needed
ENEMY UNIT CONTACT CONVERT information needed
CREEPER DAMAGE CONVERT TYPE information needed
ixe/mapmaking/editor/sand_definitions.1733497565.txt.gz · Last modified: 2025/02/14 14:56 (external edit)