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Trace:
•
getnearestairsac
•
asfloat
•
repeat
•
header
•
setparticleforcedirectionrelativeparticle
•
i
•
setunitcell
•
do
•
func_gameloaded
•
false
prpl:false
<-
PRPL reference
<-
Comparators
false
Arguments
Result
Notation
bool
[ -bool]
Description
Pushes a 0 onto the stack.
Examples
if (not(false)) trace("not false") endif
prpl/false.txt
· Last modified: 2025/02/14 14:57 by
127.0.0.1
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